Augmented Reality - Interface to kill desktop?!?!

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This is a proposed workshop for the DesktopSummit 2011

See all proposed sessions, or the Workshops & BoFs webpage for more information.

Title

Augmented Reality - Interface to kill desktop

Description

From geo-located, points-of-interest to 3D AR holograms, augmented reality browsers have come a long way since they first appeared on the market in 2009. Detail the evolution of augmented reality browsing and discuss where it’s heading this year. With increasingly advanced sensors and optimized processing power on mobile devices, we will see an explosion of immersive experiences in 2011. With 360-degree views of Super Bowl game- play over a newspaper, domestic violence campaigns that reach out and hit you, and to interactive television without a touch-screen, success in AR browser development will demand that we think beyond reality.

Mobile AR is a uniquely experiential medium that blends digital information and interaction with the physical world of people, places and things. AR experiences don’t just happen on a phone — they happen in the real world!

Discuss how to design effective, impactfully AR experiences demands a mix of skills drawing from media production and software development, but also stagecraft and storytelling.

The (in)accuracy of sensor based AR limits the resolution and granularity of AR data, diminishes the user experience, and makes authoring content challenging. In the absence of a general outdoor visual tracking solution, we need tools for authoring and consuming mixed reality data. Tools that trade the immediacy of see-through AR for precision in presenting and interacting with content. We discuss what can be the benefits of presenting AR data in Mixedversum , the enablers that Mixedversum bring to AR today and may bring tomorrow, and how we see Mixedversum fitting in to the mixed reality landscape in conjunction with AR.

Hosts

The people responsible for hosting this session. For a session to be accepted, at least two persons must be listed. Email addresses must be provided.

  • Dan Romescu dromescu@googlemail.com
  • Looking for a partner...

Format

Open Creative Workshop

Expected number of participants

20

Participants

Please give contact and background information

  • Name of participant

Additional requirements

Beamer and sound



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